UFO

Condition
This rule activates when threes are played

Description
Keeping the 3 parallel to the playing surface, move it above the destined pile. With your other hand, pick up the most recently played card in the pile and lift it up to the 3 while making sci-fi noises. Then, bring both cards down to the pile.

Failure

 * Failure to UFO
 * Failure to abduct (when the top card isn't picked up)
 * Failure to land your UFO (when the 3 doesn't reach the pile properly)
 * Failure to UFO properly (any other error)

Trivia

 * This is the fifth of the transportation rules to be made
 * This rule was created by Fish